Low Fantasy
The Shifting Sands Desert, known for its unpredictable sandstorms covers thousands of square miles. It is home to the Desertborne Humans, who live nomadically, following the desert's weather patterns. The desert also contains hidden oases, caves and ruins of old cities. On the frontiers of the desert, poachers sometimes threaten the balance, and some bandits roam the desert. The tribes mantain most of the time peaceful relations but thrive for power.
Author's Note: WORK IN PROGRESS, feedback on Discord is really apreciated, as the CI's and some things are still being tested.
There is some special mecanics in this campaing (which obviously you can deactivate):
-Water and Food supplies matter. There is a counter that shows your daily supplies, the food water counter shows how many days you have, including the current. So having 1 suplies means that tomorrow you will starve. Any day that you are at 0, you will be poisoned and loose 20% of your health.
The maximum storage is determined by your gear. There is gear to store supplies for 3 days, and gear for 7 days.
-There is a maximum of hours you can travel. Upon reaching it you must rest before continuing. I advise to specify the direction and the number of hours you wish to travel.
Franz usually keeps track of this two counters well, but as always, sometimes you have to manually correct it.
Thanks to Rhetorici for the amazing work done with items and spells, I just cloned nearly all, and I'm currently trying to overcome a bug that doesn't let me import them.
https://play.fables.gg/profile/Rhetorici
Played | 112 times |
Cloned | 13 times |
Created | 41 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Malik Sekim
Level 5 Desertborne Humans Cleric -
A compassionate Desertborne healer of the Zhainin tribe, Malik Sekim gathers herbs and materials to create healing kits, embodying the spirit of nurturing and wisdom.
Details
Race | Desertborne Humans |
Class | Cleric |
Level | 5 |
Alignment | |
Pronouns | He/Him |
Location | 921, 6413 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A middle-aged Desertborne man with sun-kissed skin and deep brown eyes. He has long, dark hair tied back in a braid, adorned with small beads and feathers. Malik wears simple, flowing robes made from light fabric, suitable for the desert climate, and carries a satchel filled with herbs and healing supplies.
personality
Malik is compassionate and patient, always willing to lend a helping hand. He has a deep respect for nature and believes in the balance of life, often speaking about the importance of harmony between the tribe and the desert. His calm presence brings comfort to those around him, and he is known for his wise counsel.
backstory
Malik Sekim is a dedicated healer of the Zhainin tribe, known for his extensive knowledge of the desert's flora and fauna. He spends his days gathering herbs, animal materials, and minerals, meticulously crafting healing kits to support his tribe during their nomadic journeys. His commitment to the well-being of his people is unwavering, and he often shares his knowledge with younger tribe members, ensuring that the art of healing is passed down through generations. Malik's gentle demeanor and nurturing spirit have earned him the respect and love of his tribe, making him a vital part of their community.
Stats
Strength
10
Dexterity
12
Constitution
14
Intelligence
15
Wisdom
18
Charisma
14
Armor Class
12
Max HP
38
Speed
30
HP
38 / 38 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook