Low Fantasy
The Shifting Sands Desert, known for its unpredictable sandstorms covers thousands of square miles. It is home to the Desertborne Humans, who live nomadically, following the desert's weather patterns. The desert also contains hidden oases, caves and ruins of old cities. On the frontiers of the desert, poachers sometimes threaten the balance, and some bandits roam the desert. The tribes mantain most of the time peaceful relations but thrive for power.
Author's Note: WORK IN PROGRESS, feedback on Discord is really apreciated, as the CI's and some things are still being tested.
There is some special mecanics in this campaing (which obviously you can deactivate):
-Water and Food supplies matter. There is a counter that shows your daily supplies, the food water counter shows how many days you have, including the current. So having 1 suplies means that tomorrow you will starve. Any day that you are at 0, you will be poisoned and loose 20% of your health.
The maximum storage is determined by your gear. There is gear to store supplies for 3 days, and gear for 7 days.
-There is a maximum of hours you can travel. Upon reaching it you must rest before continuing. I advise to specify the direction and the number of hours you wish to travel.
Franz usually keeps track of this two counters well, but as always, sometimes you have to manually correct it.
Thanks to Rhetorici for the amazing work done with items and spells, I just cloned nearly all, and I'm currently trying to overcome a bug that doesn't let me import them.
https://play.fables.gg/profile/Rhetorici
Played | 113 times |
Cloned | 13 times |
Created | 41 days ago |
Last Updated | Yesterday |
Visibility | Public |

Shenib
Level 3 Desertborne Humans Commoner -
Shenib is a Desertborne merchant with a quiet and observant nature, skilled in navigating the desert and its trade routes.
Details
Race | Desertborne Humans |
Class | Commoner |
Level | 3 |
Alignment | |
Pronouns | He/Him |
Location | 1960, 8467 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A man with weathered, sun-darkened skin, keen brown eyes, and a neatly braided black beard. He wears practical, earth-toned Desertborne clothing with subtle Zhainin tribal patterns.
personality
Shenib is a quiet and observant person. He is cautious in his dealings, but once you gain his trust, he is fiercely loyal. He has a deep understanding of the desert and its people, which serves him well in his merchant endeavors.
backstory
Shenib was born into a nomadic Desertborne tribe, but he chose a different path. He became a merchant, traveling the desert and its surroundings, learning about the people and goods of the region. He met and married Lyra, a Zhainin woman, and they started a business together, trading goods between the desert tribes and the nearby cities.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
10
Wisdom
16
Charisma
12
Armor Class
12
Max HP
25
Speed
30
HP
25 / 25 HP
XP
900900 XP2,699
Level 3
Equipped Items
Spellbook
Shenib is not a spellcaster.