Shifting Sands world illustration - Low Fantasy theme
Low Fantasy

Shifting Sands

A
Angusi

The Shifting Sands Desert, known for its unpredictable sandstorms covers thousands of square miles. It is home to the Desertborne Humans, who live nomadically, following the desert's weather patterns. The desert also contains hidden oases, caves and ruins of old cities. On the frontiers of the desert, poachers sometimes threaten the balance, and some bandits roam the desert. The tribes mantain most of the time peaceful relations but thrive for power.


Author's Note: WORK IN PROGRESS, feedback on Discord is really apreciated, as the CI's and some things are still being tested. There is some special mecanics in this campaing (which obviously you can deactivate): -Water and Food supplies matter. There is a counter that shows your daily supplies, the food water counter shows how many days you have, including the current. So having 1 suplies means that tomorrow you will starve. Any day that you are at 0, you will be poisoned and loose 20% of your health. The maximum storage is determined by your gear. There is gear to store supplies for 3 days, and gear for 7 days. -There is a maximum of hours you can travel. Upon reaching it you must rest before continuing. I advise to specify the direction and the number of hours you wish to travel. Franz usually keeps track of this two counters well, but as always, sometimes you have to manually correct it. Thanks to Rhetorici for the amazing work done with items and spells, I just cloned nearly all, and I'm currently trying to overcome a bug that doesn't let me import them. https://play.fables.gg/profile/Rhetorici
Played112 times
Cloned13 times
Created
41 days ago
Last Updated
1 days ago
VisibilityPublic
Desert Sandstorm
CR 10Gargantuan Other
Desert Sandstorm
HP Range10000 - 14000 (Avg: 12000)
AC30
XP50000

Description

A swirling tempest of sand and wind, the Desert Sandstorm is a chaotic force of nature that engulfs the land in blinding dust and fierce winds. It disrupts visibility and can cause disorientation, making navigation treacherous for those caught within its grasp.

Details
SizeGargantuan
TypeOther
CR10
XP50000
LanguagesDont speak or understand any language
Defenses
Armor Class30
HP Range10000 - 14000 (Avg: 12000)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Blinding Sand

The storm releases a cloud of blinding sand in a 60-foot cone. Creatures in the area must make a Dexterity saving throw or be blinded until the end of their next turn.

Sand Barrier

The Desert Sandstorm can create a barrier of swirling sand, granting it half cover against ranged attacks. This barrier lasts until the storm moves or is dispelled.

Whirlwind

The Desert Sandstorm creates a powerful whirlwind that can lift creatures and objects into the air. Each creature within a 30-foot radius must make a Strength saving throw or be lifted 20 feet into the air and take 4d10 bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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