Dark Fantasy
A fractured world of rust, bone, and fog. Draugheim lies atop the remnants of two forgotten cataclysms — one born of magic, the other of machines. In the ash of the past, humans, skeletal nobles, and wandering automatons struggle to coexist while the ancient threat stirs once more in the dark. Trade endures, cities stand, and blood still flows.
Author's Note: Draugheim is a magopunk dark fantasy world inspired by Norse gloom, post-apocalyptic decay, and faction-driven survival. Magic is feared but revered, technology rusts but endures. Skeletons rebuild their empire with memory and ritual. Humans govern through guilds, trade, and fragile peace. Automatons preserve history in motion, haunted by their creators.
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Cloned | 0 times |
Created | 40 days ago |
Last Updated | 29 days ago |
Visibility | Public |
Manual of Stone Golems
Very Rare•Gear (Wondrous Items)

Weight5.00 lb.
Description
This tome contains information and incantations necessary to make a stone golem. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes 6d6 psychic damage. To create a golem, you must spend 90 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 80,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Very Rare |
Weight | 5.00 lb. |
Cost | 0 Gullkrúna |