Fantasy
Welcome to the vibrant and enchanting world of Fairmoore, a realm where nature’s magic pulses through every leaf and stone, and where you are not a mere traveler—but a Pokémon, a creature of wonder and power. Here, sprawling forests hum with the whispers of ancient spirits, crystalline lakes shimmer with secrets beneath their tranquil surfaces, and towering mountains stand as silent sentinels over lands yet unexplored.
Author's Note: not 100% complete, but the AI is able to grasp 90% of what pokemon is. when making your character, i would recomend uploading your own photo unless you want it to look like a fakemon lol
Played | 10 times |
Cloned | 0 times |
Created | 15 days ago |
Last Updated | 4 days ago |
Visibility | Public |
HP Range85 - 85 (Avg: 85)
AC17
XP1100
Description
Ironhide Aron is a quadrupedal monstrosity with a body covered in gray steel plates and a blunt spike on its back. It feeds on iron ore, using it to reinforce its armor, and can charge with devastating force to demolish obstacles.
Details
Size | Small |
Type | Other |
CR | 4 |
XP | 1100 |
Languages | pokemon |
Defenses
Armor Class | 17 |
HP Range | 85 - 85 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Iron Charge
Ironhide Aron charges in a straight line up to 30 feet. Each creature in its path must succeed on a DC 15 Dexterity saving throw or take 21 (4d8 + 3) bludgeoning damage and be knocked prone. On a successful save, the creature takes half damage and isn't knocked prone.
Steel Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage.