Welcome to the vibrant and enchanting world of Fairmoore, a realm where nature’s magic pulses through every leaf and stone, and where you are not a mere traveler—but a Pokémon, a creature of wonder and power. Here, sprawling forests hum with the whispers of ancient spirits, crystalline lakes shimmer with secrets beneath their tranquil surfaces, and towering mountains stand as silent sentinels over lands yet unexplored.
Played | 10 times |
Cloned | 0 times |
Created | 15 days ago |
Last Updated | 4 days ago |
Visibility | Public |
Description
Azelf is a small, fairy-like spirit with a gray-blue body and two tails tipped with red jewels. It can leave its body without dying and manipulates the will of others, feared for its power to render foes immobile by stealing their will.
Size | Small |
Type | Other |
CR | 5 |
XP | 1800 |
Languages | pokemon |
Armor Class | 15 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Possess Body
Azelf's spirit leaves its body and attempts to possess a creature within 30 feet. The target must succeed on a DC 16 Charisma saving throw or be controlled by Azelf for 1 minute. While possessed, the target acts on Azelf's commands and is incapacitated. Azelf can return to its body as a bonus action.
Spirit Lash
Azelf lashes out with its ethereal tails, dealing 3d8 psychic damage to one target within 20 feet (DC 15 Wisdom save for half).
Willbind Gaze
Azelf targets one creature within 30 feet that can see it. The target must succeed on a DC 15 Wisdom saving throw or be charmed and paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns.