Fantasy
Welcome to the vibrant and enchanting world of Fairmoore, a realm where nature’s magic pulses through every leaf and stone, and where you are not a mere traveler—but a Pokémon, a creature of wonder and power. Here, sprawling forests hum with the whispers of ancient spirits, crystalline lakes shimmer with secrets beneath their tranquil surfaces, and towering mountains stand as silent sentinels over lands yet unexplored.
Author's Note: not 100% complete, but the AI is able to grasp 90% of what pokemon is. when making your character, i would recomend uploading your own photo unless you want it to look like a fakemon lol
Played | 10 times |
Cloned | 0 times |
Created | 15 days ago |
Last Updated | 4 days ago |
Visibility | Public |
HP Range20 - 34 (Avg: 27)
AC13
XP200
Description
A small, round, blue rodent-like creature with circular ears and a large bouncy ball at the end of its zigzagging tail. It uses its tail ball for flotation, bouncing movement, and as a weapon when threatened.
Details
Size | Small |
Type | Other |
CR | 1 |
XP | 200 |
Languages | pokemon |
Defenses
Armor Class | 13 |
HP Range | 20 - 34 (Avg: 27) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Tail Bounce
Azurill uses its tail ball to bounce up to 30 feet and land with a shockwave that deals 1d6 bludgeoning damage to creatures within 5 feet.
Tail Smash
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2d6 bludgeoning damage. Azurill swings its tail ball to smash larger opponents.