
é um continente vasto, antigo e fragmentado pela história. Após a queda de um império mágico há três séculos, o continente foi dividido em reinos, cidades-estados e territórios selvagens — muitos dos quais ainda lutam para se manter de pé. A magia, embora temida por muitos, nunca desapareceu totalmente; ela persiste como um sussurro entre os bosques, ruínas e no sangue de certos indivíduos.
Played | 0 times |
Cloned | 0 times |
Created | 38 days ago |
Last Updated | 38 days ago |
Visibility | Public |

Size | Huge |
Type | Plant |
CR | 9 |
XP | 5000 |
Languages | Common, Druidic, Elvish, Sylvan |
Armor Class | 16 |
HP Range | 72 - 204 (Avg: 138) |
Damage Vulnerabilities | |
Damage Resistances | , |
Damage Immunities | None |
Condition Immunities | None |
Animate Trees
The treant magically animates one or two trees it can see within 60 feet of it. These trees have the same statistics as a treant, except they have Intelligence and Charisma scores of 1, they can't speak, and they have only the Slam action option. An animated tree acts as an ally of the treant. The tree remains animate for 1 day or until it dies; until the treant dies or is more than 120 feet from the tree; or until the treant takes a bonus action to turn it back into an inanimate tree. The tree then takes root if possible.
Multiattack
The treant makes two slam attacks.
Rock
Ranged Weapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.
Slam
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage.