
Welcome to Mycelvara, a sprawling, bioluminescent world where colossal mushrooms tower like trees and crystalline groves hum with arcane resonance. The land pulses with life—both strange and symbiotic—and everywhere you look, nature and magic intertwine. Towering fungi form natural cities, glowing spores float through the air like stars, and ancient crystal formations grow like roots from the earth, storing memories and magic from ages past.
Played | 0 times |
Cloned | 0 times |
Created | 36 days ago |
Last Updated | 36 days ago |
Visibility | Public |

Size | Medium |
Type | Celestial |
CR | 10 |
XP | 5900 |
Languages | all, telepathy 120 ft. |
Armor Class | 17 |
HP Range | 80 - 192 (Avg: 136) |
Damage Vulnerabilities | None |
Damage Resistances | , |
Damage Immunities | None |
Condition Immunities | , , |
Change Shape
The deva magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the deva's choice). In a new form, the deva retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and special senses are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks.
Healing Touch
The deva touches another creature. The target magically regains 20 (4d8 + 2) hit points and is freed from any curse, disease, poison, blindness, or deafness.
Mace
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 18 (4d8) radiant damage.
Multiattack
The deva makes two melee attacks.