
Fantasy
Welcome to Mycelvara, a sprawling, bioluminescent world where colossal mushrooms tower like trees and crystalline groves hum with arcane resonance. The land pulses with life—both strange and symbiotic—and everywhere you look, nature and magic intertwine. Towering fungi form natural cities, glowing spores float through the air like stars, and ancient crystal formations grow like roots from the earth, storing memories and magic from ages past.
Played | 0 times |
Cloned | 0 times |
Created | 36 days ago |
Last Updated | 36 days ago |
Visibility | Public |
Sanctuary
Abjuration•Level 1

Description
You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn't protect the warded creature from area effects, such as the explosion of a fireball. If the warded creature makes an attack or casts a spell that affects an enemy creature, this spell ends.
Spell Details
Level | 1 |
Range | 30 |