Western
In the untamed Heartland, outlaws, lawmen, and drifters collide in a brutal, realistic Western saga inspired by Red Dead Redemption 2. Dusty trails cut through lawless boomtowns, where high-stakes heists, gut-wrenching moral dilemmas, and ruthless rival factions demand survival. Vivid characters and a living, unforgiving frontier shape raw tales of betrayal and redemption. Relentless shootouts, grueling wilderness treks, and choices that carve the land’s fate define this harsh, grounded world.
Author's Note: Welcome to Heartland's Reckoning, a brutal, realistic Western saga inspired by Red Dead Redemption 2! Step into the untamed Heartland, where dusty trails and lawless boomtowns set the stage for high-stakes heists, gut-wrenching moral dilemmas, and deadly rivalries. Craft your character—be it a hardened outlaw, grizzled lawman, or cunning drifter—and dive into a living frontier where every choice shapes the land’s fate. Expect relentless shootouts, grueling wilderness treks, and vivid NPCs who bring betrayal and redemption to life. This is a grounded, unforgiving world with no fantasy—just raw survival and tough decisions. Create a backstory tied to the Heartland’s harsh realities, from failed homesteads to blood feuds. Firearms like revolvers and rifles dominate, and every action carries weight. Visit Fables.gg or Play Fables to start. Saddle up, make your mark, and face the storm in this immersive, high-stakes Western epic!
Played | 27 times |
Cloned | 0 times |
Created | 38 days ago |
Last Updated | 38 days ago |
Visibility | Public |

HP Range9 - 9 (Avg: 9)
AC12
XP50
Description
A sluggish but venomous lizard native to the Heartland’s deserts, the gila monster is a rare but deadly threat. Its bite delivers a painful toxin, causing travelers to collapse in agony. They’re not aggressive unless provoked, but their venom makes them a feared part of the frontier’s ecosystem.
Details
Size | Small |
Type | Beast |
CR | 0.25 |
XP | 50 |
Languages | None |
Defenses
Armor Class | 12 |
HP Range | 9 - 9 (Avg: 9) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage, and the target must make a DC 11 CON save or take 5 (2d4) poison damage.