levonard world illustration - Dark Fantasy theme
Dark Fantasy

levonard

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jom

an word chured with ^2 cracy dudes 1th one an nobels madn that used arcane knots to make unetical expiriments and made a churs the wound creeping throu the land slowly corupting it the 2th is an jester he was the bard of the anciend hearos but notict that tis is all just a game and startet treating it like some players destreung the realety and creating a cures making giants that are bigger than mountans and the jesters name is jevil an demigod

Played2 times
Cloned0 times
Created
35 days ago
Last Updated
35 days ago
VisibilityPublic
Pit Fiend
CR 20Large Fiend
Pit Fiend
HP Range192 - 408 (Avg: 300)
AC19
XP25000
Details
SizeLarge
TypeFiend
CR20
XP25000
LanguagesInfernal, telepathy 120 ft.
Defenses
Armor Class19
HP Range192 - 408 (Avg: 300)
Damage VulnerabilitiesNone
Damage Resistances,
Damage Immunities,
Condition Immunities
Actions

Bite

Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) piercing damage. The target must succeed on a DC 21 Constitution saving throw or become poisoned. While poisoned in this way, the target can't regain hit points, and it takes 21 (6d6) poison damage at the start of each of its turns. The poisoned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Claw

Melee Weapon Attack: +14 to hit, reach 10 ft. , one target. Hit: 17 (2d8 + 8) slashing damage.

Mace

Melee Weapon Attack: +14 to hit, reach 10ft., one target. Hit: 15 (2d6 + 8) bludgeoning damage plus 21 (6d6) fire damage.

Multiattack

The pit fiend makes four attacks: one with its bite, one with its claw, one with its mace, and one with its tail.

Tail

Melee Weapon Attack: +14 to hit, reach 10ft., one target. Hit: 24 (3d1O + 8) bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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