levonard world illustration - Dark Fantasy theme
Dark Fantasy

levonard

j
jom

an word chured with ^2 cracy dudes 1th one an nobels madn that used arcane knots to make unetical expiriments and made a churs the wound creeping throu the land slowly corupting it the 2th is an jester he was the bard of the anciend hearos but notict that tis is all just a game and startet treating it like some players destreung the realety and creating a cures making giants that are bigger than mountans and the jesters name is jevil an demigod

Played2 times
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Created
36 days ago
Last Updated
36 days ago
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Wind Walk
TransmutationLevel 6
Wind Walk

Description

You and up to ten willing creatures you can see within range assume a gaseous form for the duration, appearing as wisps of cloud. While in this cloud form, a creature has a flying speed of 300 feet and has resistance to damage from nonmagical weapons. The only actions a creature can take in this form are the Dash action or to revert to its normal form. Reverting takes 1 minute, during which time a creature is incapacitated and can't move. Until the spell ends, a creature can revert to cloud form, which also requires the 1-minute transformation. If a creature is in cloud form and flying when the effect ends, the creature descends 60 feet per round for 1 minute until it lands, which it does safely. If it can't land after 1 minute, the creature falls the remaining distance.

Spell Details
Level6
Range30
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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