
Fantasy
Averon is a world forged from dichotomies light and shadow, structure and entropy, renewal and decay. Its very essence flows with ley-threads, channels of mana that suffuse mountains, rivers, and cities sculpted from living stone. Here, magic is not a discipline; it is the breath of life. Across ages, civilizations have flourished in harmony with the Ley — until ambition unraveled the weave. Now, Averon exists on the brink, kept whole only by a decaying magical defense: the Veil.
Author's Note: Hey, I’m the creator — you can call me Alexein.
This world is something I build in my free time, mostly for the joy of it, it's a world i have been building for about a couple of months lorewise.
If you have feedback, ideas, or just want to talk about what you experienced,
feel free to add me on Discord: Alexein9
I hope Averon helps you ease your mind, even for a little while.
Now — welcome in.
🧭 What You Need to Know
Averon is a living world — vast, ancient, and in flux. You’re stepping into a land built on leyline magic, fractured history, and shifting alliances. This is not just a setting. It’s a world that will remember you.
Magic is everywhere, but not all who wield it are wise.
The Veil is fragile — and watching.
Factions rule through banners, not thrones.
You begin in one of the Nine Sigil Cities Inn. Each is alive.
🎭 What You’ll Create
You’ll shape a character that belongs in Averon — flawed, driven, magical or not.
🕯️ How We Play Suggestions
Narrative-driven: Describe your intent — not just “I hit.”
Choices change things: Cities remember. NPCs evolve.
Failure is valid: Sometimes, survival is the story.
Magic is layered: Discover new combinations, schools, rituals.
🗺️ The World is Evolving
This is a work in progress. You’re invited to shape it.
Invent a tavern or creature
Suggest mechanics, spells, factions
Journal your story — and leave echoes for others
💬 Final Words Before You Begin
You’re not the chosen one.
But you might become someone who matters.
Pick a table.
Pick your scars.
Let Averon speak.
Played | 10 times |
Cloned | 1 times |
Created | 6 days ago |
Last Updated | 6 days ago |
Visibility | Public |

Borin Stoneforge
Level 3 Stonekin of Morvath Sagecaller -
Borin Stoneforge is a young male Stonekin student at the Academy of Telyar, dedicated to mastering earth magic and honoring his clan's ancient traditions.
Details
Race | Stonekin of Morvath |
Class | Sagecaller |
Level | 3 |
Alignment | |
Pronouns | He/Him |
Location | 3186, 6815 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Leyheart | 0 |
Nodegem | 0 |
Corestone | 0 |
appearance
A young male Stonekin with dense, stone-like skin and intricate memory stone tattoos covering his arms and shoulders. He has short, dark hair resembling polished obsidian and deep gray eyes that reflect the weight of ancient memories. Borin wears the simple but sturdy robes of an Academy student, adorned with subtle earth-toned sigils.
personality
Borin is earnest and studious, with a strong sense of duty to his people and their traditions. He is respectful but sometimes shy around strangers, preferring to let his work and magic speak for him. He values knowledge and discipline, and is determined to prove himself worthy of the Stonekin legacy.
backstory
Borin Stoneforge is a young Stonekin from Morvath, recently enrolled as a student at the Academy of Telyar. Born from memory-imbued stone and marked with intricate memory stone tattoos, Borin is deeply connected to the ancient earth magic of his clan. His family has a long tradition of smith-rites and fracture-seal rituals, and Borin aspires to master these arts to honor his heritage and protect the legacy of the Stonekin. At the Academy, he studies diligently, focusing on sigil-based earth magic and structural leycraft, hoping to one day contribute to the restoration of the Veil that protects Averon.
Stats
Strength
14
Dexterity
10
Constitution
16
Intelligence
15
Wisdom
13
Charisma
8
Armor Class
16
Max HP
24
Speed
30
HP
24 / 24 HP
XP
900900 XP2,699
Level 3
Equipped Items
Spellbook