Averon world illustration - Fantasy theme
Fantasy

Averon

A
Alexein

Averon is a world forged from dichotomies light and shadow, structure and entropy, renewal and decay. Its very essence flows with ley-threads, channels of mana that suffuse mountains, rivers, and cities sculpted from living stone. Here, magic is not a discipline; it is the breath of life. Across ages, civilizations have flourished in harmony with the Ley — until ambition unraveled the weave. Now, Averon exists on the brink, kept whole only by a decaying magical defense: the Veil.


Author's Note: Hey, I’m the creator — you can call me Alexein. This world is something I build in my free time, mostly for the joy of it, it's a world i have been building for about a couple of months lorewise. If you have feedback, ideas, or just want to talk about what you experienced, feel free to add me on Discord: Alexein9 I hope Averon helps you ease your mind, even for a little while. Now — welcome in. 🧭 What You Need to Know Averon is a living world — vast, ancient, and in flux. You’re stepping into a land built on leyline magic, fractured history, and shifting alliances. This is not just a setting. It’s a world that will remember you. Magic is everywhere, but not all who wield it are wise. The Veil is fragile — and watching. Factions rule through banners, not thrones. You begin in one of the Nine Sigil Cities Inn. Each is alive. 🎭 What You’ll Create You’ll shape a character that belongs in Averon — flawed, driven, magical or not. 🕯️ How We Play Suggestions Narrative-driven: Describe your intent — not just “I hit.” Choices change things: Cities remember. NPCs evolve. Failure is valid: Sometimes, survival is the story. Magic is layered: Discover new combinations, schools, rituals. 🗺️ The World is Evolving This is a work in progress. You’re invited to shape it. Invent a tavern or creature Suggest mechanics, spells, factions Journal your story — and leave echoes for others 💬 Final Words Before You Begin You’re not the chosen one. But you might become someone who matters. Pick a table. Pick your scars. Let Averon speak.
Played10 times
Cloned1 times
Created
6 days ago
Last Updated
6 days ago
VisibilityPublic
Jagen Faliar
Jagen Faliar
Level 10 Vaelyth Elves Arcanist -
A disciplined Vaelyth Elf Arcanist serving as the loyal assistant to Archmage Althena Caelis, skilled in astral and time magic, and protector of the tower's arcane secrets.
Details
RaceVaelyth Elves
ClassArcanist
Level10
Alignment
PronounsShe/Her
Location-1185, 9106
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Leyheart0
Nodegem0
Corestone0
appearance
A female Vaelyth Elf Arcanist with long silver hair, piercing violet eyes, and delicate features. She wears elegant robes embroidered with astral and time motifs, accented with silver jewelry that glows faintly with ley energy.
personality
She is highly intelligent, disciplined, and meticulous, with a quiet confidence that commands respect. Though reserved, she is fiercely protective of her mentor and the tower's secrets, showing a subtle warmth to trusted allies.
backstory
Born and raised within the mystical confines of the Private Tower of Archmage Althena Caelis, she was chosen early for her innate affinity to astral and time-weaving magic. Trained rigorously under Althena's guidance, she serves as both a scholar and a protector of the tower's arcane secrets. Her loyalty to the archmage is unwavering, and she is deeply involved in maintaining the delicate balance of the Veil that protects Averon from unraveling. Her life is a blend of intense study, magical experimentation, and vigilant defense against those who would seek to exploit the tower's knowledge.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
18
Wisdom
16
Charisma
15
Armor Class
15
Max HP
68
Speed
30

HP

68 / 68 HP

XP

64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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