
Fantasy
Averon is a world forged from dichotomies light and shadow, structure and entropy, renewal and decay. Its very essence flows with ley-threads, channels of mana that suffuse mountains, rivers, and cities sculpted from living stone. Here, magic is not a discipline; it is the breath of life. Across ages, civilizations have flourished in harmony with the Ley — until ambition unraveled the weave. Now, Averon exists on the brink, kept whole only by a decaying magical defense: the Veil.
Author's Note: Hey, I’m the creator — you can call me Alexein.
This world is something I build in my free time, mostly for the joy of it, it's a world i have been building for about a couple of months lorewise.
If you have feedback, ideas, or just want to talk about what you experienced,
feel free to add me on Discord: Alexein9
I hope Averon helps you ease your mind, even for a little while.
Now — welcome in.
🧭 What You Need to Know
Averon is a living world — vast, ancient, and in flux. You’re stepping into a land built on leyline magic, fractured history, and shifting alliances. This is not just a setting. It’s a world that will remember you.
Magic is everywhere, but not all who wield it are wise.
The Veil is fragile — and watching.
Factions rule through banners, not thrones.
You begin in one of the Nine Sigil Cities Inn. Each is alive.
🎭 What You’ll Create
You’ll shape a character that belongs in Averon — flawed, driven, magical or not.
🕯️ How We Play Suggestions
Narrative-driven: Describe your intent — not just “I hit.”
Choices change things: Cities remember. NPCs evolve.
Failure is valid: Sometimes, survival is the story.
Magic is layered: Discover new combinations, schools, rituals.
🗺️ The World is Evolving
This is a work in progress. You’re invited to shape it.
Invent a tavern or creature
Suggest mechanics, spells, factions
Journal your story — and leave echoes for others
💬 Final Words Before You Begin
You’re not the chosen one.
But you might become someone who matters.
Pick a table.
Pick your scars.
Let Averon speak.
Played | 10 times |
Cloned | 1 times |
Created | 6 days ago |
Last Updated | 6 days ago |
Visibility | Public |

Brenna Stonehand
Level 3 Stonekin of Morvath Warden -
Brenna Stonehand, a stout and jovial Stonekin of Morvath, serves as the proprietor and barkeep of The Gilded Mirror, sharing tales and ale with patrons.
Details
Race | Stonekin of Morvath |
Class | Warden |
Level | 3 |
Alignment | |
Pronouns | She/Her |
Location | -1555, 2836 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Leyheart | 0 |
Nodegem | 0 |
Corestone | 0 |
appearance
A stout, jovial woman with corded muscles, polishing a tankard behind the bar, with twinkling eyes and a booming laugh.
personality
Brenna is a jovial and welcoming person who takes pride in her work as a barkeep. She is fiercely loyal to her friends and will go to great lengths to protect them.
backstory
Brenna Stonehand was born and raised in the stone cities of Morvath, where she learned the art of brewing and hospitality from her family. She traveled to The Gilded Mirror to share her skills and make a new life for herself.
Stats
Strength
16
Dexterity
12
Constitution
14
Intelligence
10
Wisdom
13
Charisma
16
Armor Class
18
Max HP
25
Speed
30
HP
25 / 25 HP
XP
9006,500 XP2,699
Update character level to advance to Level 4
Equipped Items
Spellbook