Averon world illustration - Fantasy theme
Fantasy

Averon

A
Alexein

Averon is a world forged from dichotomies light and shadow, structure and entropy, renewal and decay. Its very essence flows with ley-threads, channels of mana that suffuse mountains, rivers, and cities sculpted from living stone. Here, magic is not a discipline; it is the breath of life. Across ages, civilizations have flourished in harmony with the Ley — until ambition unraveled the weave. Now, Averon exists on the brink, kept whole only by a decaying magical defense: the Veil.


Author's Note: Hey, I’m the creator — you can call me Alexein. This world is something I build in my free time, mostly for the joy of it, it's a world i have been building for about a couple of months lorewise. If you have feedback, ideas, or just want to talk about what you experienced, feel free to add me on Discord: Alexein9 I hope Averon helps you ease your mind, even for a little while. Now — welcome in. 🧭 What You Need to Know Averon is a living world — vast, ancient, and in flux. You’re stepping into a land built on leyline magic, fractured history, and shifting alliances. This is not just a setting. It’s a world that will remember you. Magic is everywhere, but not all who wield it are wise. The Veil is fragile — and watching. Factions rule through banners, not thrones. You begin in one of the Nine Sigil Cities Inn. Each is alive. 🎭 What You’ll Create You’ll shape a character that belongs in Averon — flawed, driven, magical or not. 🕯️ How We Play Suggestions Narrative-driven: Describe your intent — not just “I hit.” Choices change things: Cities remember. NPCs evolve. Failure is valid: Sometimes, survival is the story. Magic is layered: Discover new combinations, schools, rituals. 🗺️ The World is Evolving This is a work in progress. You’re invited to shape it. Invent a tavern or creature Suggest mechanics, spells, factions Journal your story — and leave echoes for others 💬 Final Words Before You Begin You’re not the chosen one. But you might become someone who matters. Pick a table. Pick your scars. Let Averon speak.
Played10 times
Cloned1 times
Created
6 days ago
Last Updated
6 days ago
VisibilityPublic
Iselyne Morr
Iselyne Morr
Level 18 Vaelyth Elves Arcanist -
Iselyne Morr, a middle-aged Vaelyth Elf Arcanist and Archmage of the Banner of Silent Shadows, is a neutral, powerful authority dedicated to protecting the Kaldrith Sigil through truth-forcing rituals and magical judgment.
Details
RaceVaelyth Elves
ClassArcanist
Level18
Alignment
PronounsShe/Her
Location102, -6876
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Leyheart0
Nodegem0
Corestone0
appearance
A middle-aged Vaelyth Elf Arcanist with silver hair cascading over her shoulders, piercing violet eyes, and intricate ley-song tattoos glowing faintly on her skin. She wears flowing dark robes embroidered with sigils of the Banner of Silent Shadows, and carries an ornate staff topped with a crystal pulsing with shadowy energy.
personality
Iselyne is a calm, authoritative figure who commands respect through her wisdom and impartiality. She is meticulous in her duties, valuing truth and balance above all else, and is known for her unwavering resolve and strategic mind.
backstory
Iselyne Morr is a revered Archmage of the Banner of Silent Shadows, known for her unwavering dedication to protecting the Kaldrith Sigil. As a powerful neutral authority, she serves as a magical judge and oath-binder, enforcing truth and justice through ancient and potent rituals. Her purpose is to maintain the balance and integrity of the sigil, ensuring that its power is neither corrupted nor misused. Iselyne's mastery of shadow magic and her deep understanding of leycraft make her a formidable guardian and a respected figure within Kaldrith's arcane society.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
20
Wisdom
18
Charisma
16
Armor Class
16
Max HP
135
Speed
30

HP

135 / 135 HP

XP

265,000265,000 XP304,999
Level 18
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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