Averon world illustration - Fantasy theme
Fantasy

Averon

A
Alexein

Averon is a world forged from dichotomies light and shadow, structure and entropy, renewal and decay. Its very essence flows with ley-threads, channels of mana that suffuse mountains, rivers, and cities sculpted from living stone. Here, magic is not a discipline; it is the breath of life. Across ages, civilizations have flourished in harmony with the Ley — until ambition unraveled the weave. Now, Averon exists on the brink, kept whole only by a decaying magical defense: the Veil.


Author's Note: Hey, I’m the creator — you can call me Alexein. This world is something I build in my free time, mostly for the joy of it, it's a world i have been building for about a couple of months lorewise. If you have feedback, ideas, or just want to talk about what you experienced, feel free to add me on Discord: Alexein9 I hope Averon helps you ease your mind, even for a little while. Now — welcome in. 🧭 What You Need to Know Averon is a living world — vast, ancient, and in flux. You’re stepping into a land built on leyline magic, fractured history, and shifting alliances. This is not just a setting. It’s a world that will remember you. Magic is everywhere, but not all who wield it are wise. The Veil is fragile — and watching. Factions rule through banners, not thrones. You begin in one of the Nine Sigil Cities Inn. Each is alive. 🎭 What You’ll Create You’ll shape a character that belongs in Averon — flawed, driven, magical or not. 🕯️ How We Play Suggestions Narrative-driven: Describe your intent — not just “I hit.” Choices change things: Cities remember. NPCs evolve. Failure is valid: Sometimes, survival is the story. Magic is layered: Discover new combinations, schools, rituals. 🗺️ The World is Evolving This is a work in progress. You’re invited to shape it. Invent a tavern or creature Suggest mechanics, spells, factions Journal your story — and leave echoes for others 💬 Final Words Before You Begin You’re not the chosen one. But you might become someone who matters. Pick a table. Pick your scars. Let Averon speak.
Played10 times
Cloned1 times
Created
6 days ago
Last Updated
6 days ago
VisibilityPublic
Nyssara Velthorne
Nyssara Velthorne
Level 18 Vaelyth Elves Sagecaller -
Nyssara Velthorne is a neutral Vaelyth Elf Arcanist and Archmage of the Banner of the Abyss, dedicated to protecting the Isenlorn Sigil through mastery of shadow and veil magic.
Details
RaceVaelyth Elves
ClassSagecaller
Level18
Alignment
PronounsShe/Her
Location4868, -7127
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Leyheart0
Nodegem0
Corestone0
appearance
A female Vaelyth Elf Arcanist with long silver hair, piercing violet eyes, and intricate astral tattoos glowing faintly on her pale skin. She wears elegant dark robes embroidered with sigil patterns and carries a staff topped with a crystal pulsing with shadow energy.
personality
Nyssara is a calm, calculating, and authoritative figure who commands respect through her mastery of shadow and veil magic. She is neutral in alignment, focusing solely on her duty to protect the Isenlorn Sigil without personal bias. She is strategic, patient, and unyielding in the face of threats, often preferring subtlety and precision over brute force.
backstory
Archmage Nyssara Velthorne is a powerful and neutral authority within the Banner of the Abyss, dedicated to protecting the Isenlorn Sigil. She has mastered the arts of shadowmancy and veilcutting, using her skills to infiltrate and dismantle threats to the sigil's sanctity. Her purpose is to maintain the balance and security of the sigil, ensuring that its power is not misused or corrupted. Nyssara operates with a calm and calculated demeanor, respected and sometimes feared for her unwavering commitment and formidable magical prowess.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
20
Wisdom
16
Charisma
18
Armor Class
17
Max HP
135
Speed
30

HP

135 / 135 HP

XP

265,000265,000 XP304,999
Level 18
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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