Averon world illustration - Fantasy theme
Fantasy

Averon

A
Alexein

Averon is a world forged from dichotomies light and shadow, structure and entropy, renewal and decay. Its very essence flows with ley-threads, channels of mana that suffuse mountains, rivers, and cities sculpted from living stone. Here, magic is not a discipline; it is the breath of life. Across ages, civilizations have flourished in harmony with the Ley — until ambition unraveled the weave. Now, Averon exists on the brink, kept whole only by a decaying magical defense: the Veil.


Author's Note: Hey, I’m the creator — you can call me Alexein. This world is something I build in my free time, mostly for the joy of it, it's a world i have been building for about a couple of months lorewise. If you have feedback, ideas, or just want to talk about what you experienced, feel free to add me on Discord: Alexein9 I hope Averon helps you ease your mind, even for a little while. Now — welcome in. 🧭 What You Need to Know Averon is a living world — vast, ancient, and in flux. You’re stepping into a land built on leyline magic, fractured history, and shifting alliances. This is not just a setting. It’s a world that will remember you. Magic is everywhere, but not all who wield it are wise. The Veil is fragile — and watching. Factions rule through banners, not thrones. You begin in one of the Nine Sigil Cities Inn. Each is alive. 🎭 What You’ll Create You’ll shape a character that belongs in Averon — flawed, driven, magical or not. 🕯️ How We Play Suggestions Narrative-driven: Describe your intent — not just “I hit.” Choices change things: Cities remember. NPCs evolve. Failure is valid: Sometimes, survival is the story. Magic is layered: Discover new combinations, schools, rituals. 🗺️ The World is Evolving This is a work in progress. You’re invited to shape it. Invent a tavern or creature Suggest mechanics, spells, factions Journal your story — and leave echoes for others 💬 Final Words Before You Begin You’re not the chosen one. But you might become someone who matters. Pick a table. Pick your scars. Let Averon speak.
Played10 times
Cloned1 times
Created
6 days ago
Last Updated
6 days ago
VisibilityPublic
Elyndra Veyriss
Elyndra Veyriss
Level 12 Vaelyth Elves Arcanist -
Elyndra Veyriss is a serene Vaelyth Elf Arcanist from the Shimmering Abyss, dedicated to preserving the balance of Averon through her mastery of astral and time-weaving magic.
Details
RaceVaelyth Elves
ClassArcanist
Level12
Alignment
PronounsShe/Her
Location100, 200
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Leyheart0
Nodegem0
Corestone0
appearance
A female Vaelyth Elf Arcanist with long silver hair that seems to ripple like ley-threads, piercing violet eyes, and delicate features. She wears flowing robes embroidered with astral patterns that shimmer faintly, and her skin has a subtle luminescence reflecting her ley-song heritage.
personality
Elyndra is contemplative and serene, speaking with measured wisdom and a calm demeanor. She is deeply empathetic to the flow of magic and life around her, often acting as a mediator between conflicting forces. Though reserved, she commands respect through her profound knowledge and unwavering dedication to preserving the balance of Averon.
backstory
Elyndra Veyriss is a Vaelyth Elf who has spent centuries studying the intricate ley-song that flows through the Shimmering Abyss. Her deep connection to astral and time-weaving magic has made her a revered figure among the Harmonic Councils. Elyndra seeks to restore balance to Averon by mending the decaying Veil, using her mastery of time to protect the fragile weave of magic that sustains the world. She resides within the Shimmering Abyss, a place where ley-threads converge in dazzling displays of light and shadow, reflecting her own dual nature as a guardian of both renewal and decay.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
18
Wisdom
16
Charisma
15
Armor Class
15
Max HP
78
Speed
30

HP

78 / 78 HP

XP

100,000100,000 XP119,999
Level 12
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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