
Fantasy
Averon is a world forged from dichotomies light and shadow, structure and entropy, renewal and decay. Its very essence flows with ley-threads, channels of mana that suffuse mountains, rivers, and cities sculpted from living stone. Here, magic is not a discipline; it is the breath of life. Across ages, civilizations have flourished in harmony with the Ley — until ambition unraveled the weave. Now, Averon exists on the brink, kept whole only by a decaying magical defense: the Veil.
Author's Note: Hey, I’m the creator — you can call me Alexein.
This world is something I build in my free time, mostly for the joy of it, it's a world i have been building for about a couple of months lorewise.
If you have feedback, ideas, or just want to talk about what you experienced,
feel free to add me on Discord: Alexein9
I hope Averon helps you ease your mind, even for a little while.
Now — welcome in.
🧭 What You Need to Know
Averon is a living world — vast, ancient, and in flux. You’re stepping into a land built on leyline magic, fractured history, and shifting alliances. This is not just a setting. It’s a world that will remember you.
Magic is everywhere, but not all who wield it are wise.
The Veil is fragile — and watching.
Factions rule through banners, not thrones.
You begin in one of the Nine Sigil Cities Inn. Each is alive.
🎭 What You’ll Create
You’ll shape a character that belongs in Averon — flawed, driven, magical or not.
🕯️ How We Play Suggestions
Narrative-driven: Describe your intent — not just “I hit.”
Choices change things: Cities remember. NPCs evolve.
Failure is valid: Sometimes, survival is the story.
Magic is layered: Discover new combinations, schools, rituals.
🗺️ The World is Evolving
This is a work in progress. You’re invited to shape it.
Invent a tavern or creature
Suggest mechanics, spells, factions
Journal your story — and leave echoes for others
💬 Final Words Before You Begin
You’re not the chosen one.
But you might become someone who matters.
Pick a table.
Pick your scars.
Let Averon speak.
Played | 10 times |
Cloned | 1 times |
Created | 6 days ago |
Last Updated | 6 days ago |
Visibility | Public |

Halkren Lysmor
Level 3 Human Sigil Theorist -
A wise and powerful elder glyphmaster with a deep connection to written magic, whose veins visibly shift with dark, shimmering ink.
Details
Race | Human |
Class | Sigil Theorist |
Level | 3 |
Alignment | |
Pronouns | He/Him |
Location | -1555, 2836 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Leyheart | 0 |
Nodegem | 0 |
Corestone | 0 |
appearance
An ancient human man with a long, white beard and wise, tired eyes. His skin is etched with faint, glowing lines that resemble script, particularly visible on his hands and forearms. He wears simple, dark robes.
personality
Halkren is a wise and introspective individual, often lost in thought as he ponders the mysteries of the universe. He is fiercely dedicated to his craft and is known to be fiercely protective of his knowledge.
backstory
Halkren Lysmor was once a respected member of the Caer Nythis Archive of Forbidden Runes, where he spent years studying the ancient art of glyphcraft. His deep connection to written magic and his ability to infuse his veins with shifting ink have made him an elder glyphmaster.
Stats
Strength
8
Dexterity
12
Constitution
14
Intelligence
18
Wisdom
16
Charisma
10
Armor Class
12
Max HP
45
Speed
30
HP
45 / 45 HP
XP
90064,000 XP2,699
Update character level to advance to Level 4
Equipped Items
Spellbook