
Fantasy
Averon is a world forged from dichotomies light and shadow, structure and entropy, renewal and decay. Its very essence flows with ley-threads, channels of mana that suffuse mountains, rivers, and cities sculpted from living stone. Here, magic is not a discipline; it is the breath of life. Across ages, civilizations have flourished in harmony with the Ley — until ambition unraveled the weave. Now, Averon exists on the brink, kept whole only by a decaying magical defense: the Veil.
Author's Note: Hey, I’m the creator — you can call me Alexein.
This world is something I build in my free time, mostly for the joy of it, it's a world i have been building for about a couple of months lorewise.
If you have feedback, ideas, or just want to talk about what you experienced,
feel free to add me on Discord: Alexein9
I hope Averon helps you ease your mind, even for a little while.
Now — welcome in.
🧭 What You Need to Know
Averon is a living world — vast, ancient, and in flux. You’re stepping into a land built on leyline magic, fractured history, and shifting alliances. This is not just a setting. It’s a world that will remember you.
Magic is everywhere, but not all who wield it are wise.
The Veil is fragile — and watching.
Factions rule through banners, not thrones.
You begin in one of the Nine Sigil Cities Inn. Each is alive.
🎭 What You’ll Create
You’ll shape a character that belongs in Averon — flawed, driven, magical or not.
🕯️ How We Play Suggestions
Narrative-driven: Describe your intent — not just “I hit.”
Choices change things: Cities remember. NPCs evolve.
Failure is valid: Sometimes, survival is the story.
Magic is layered: Discover new combinations, schools, rituals.
🗺️ The World is Evolving
This is a work in progress. You’re invited to shape it.
Invent a tavern or creature
Suggest mechanics, spells, factions
Journal your story — and leave echoes for others
💬 Final Words Before You Begin
You’re not the chosen one.
But you might become someone who matters.
Pick a table.
Pick your scars.
Let Averon speak.
Played | 10 times |
Cloned | 1 times |
Created | 6 days ago |
Last Updated | 6 days ago |
Visibility | Public |

Ravas Windheel
Level 3 Ironblood Orcs of Kaldrith Warden -
A Half-Orc dancer whose movements are said to be infused with the power of ancient hurricanes, making her performances both beautiful and dangerously unpredictable.
Details
Race | Ironblood Orcs of Kaldrith |
Class | Warden |
Level | 3 |
Alignment | |
Pronouns | She/Her |
Location | 3373, 2174 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Leyheart | 0 |
Nodegem | 0 |
Corestone | 0 |
appearance
A powerfully built Half-Orc woman with surprising agility. Her skin is a mottled green, and her dark hair is often braided with feathers. She wears loose, colorful garments that emphasize her dynamic movements. Her eyes sparkle with a wild energy.
personality
Ravas is a free-spirited and charismatic performer who lives for the thrill of the stage. She is fiercely loyal to her tribe and her art, and will stop at nothing to defend them.
backstory
Ravas was born to an Ironblood Orc tribe of Kaldrith, where she was trained in the ancient traditions of dance and combat. Her performances are said to be infused with the power of ancient hurricanes, making her a wild and unpredictable force on stage.
Stats
Strength
16
Dexterity
18
Constitution
14
Intelligence
10
Wisdom
12
Charisma
18
Armor Class
16
Max HP
35
Speed
30
HP
35 / 35 HP
XP
9006,500 XP2,699
Update character level to advance to Level 4
Equipped Items
Spellbook