Averon world illustration - Fantasy theme
Fantasy

Averon

A
Alexein

Averon is a world forged from dichotomies light and shadow, structure and entropy, renewal and decay. Its very essence flows with ley-threads, channels of mana that suffuse mountains, rivers, and cities sculpted from living stone. Here, magic is not a discipline; it is the breath of life. Across ages, civilizations have flourished in harmony with the Ley — until ambition unraveled the weave. Now, Averon exists on the brink, kept whole only by a decaying magical defense: the Veil.


Author's Note: Hey, I’m the creator — you can call me Alexein. This world is something I build in my free time, mostly for the joy of it, it's a world i have been building for about a couple of months lorewise. If you have feedback, ideas, or just want to talk about what you experienced, feel free to add me on Discord: Alexein9 I hope Averon helps you ease your mind, even for a little while. Now — welcome in. 🧭 What You Need to Know Averon is a living world — vast, ancient, and in flux. You’re stepping into a land built on leyline magic, fractured history, and shifting alliances. This is not just a setting. It’s a world that will remember you. Magic is everywhere, but not all who wield it are wise. The Veil is fragile — and watching. Factions rule through banners, not thrones. You begin in one of the Nine Sigil Cities Inn. Each is alive. 🎭 What You’ll Create You’ll shape a character that belongs in Averon — flawed, driven, magical or not. 🕯️ How We Play Suggestions Narrative-driven: Describe your intent — not just “I hit.” Choices change things: Cities remember. NPCs evolve. Failure is valid: Sometimes, survival is the story. Magic is layered: Discover new combinations, schools, rituals. 🗺️ The World is Evolving This is a work in progress. You’re invited to shape it. Invent a tavern or creature Suggest mechanics, spells, factions Journal your story — and leave echoes for others 💬 Final Words Before You Begin You’re not the chosen one. But you might become someone who matters. Pick a table. Pick your scars. Let Averon speak.
Played10 times
Cloned1 times
Created
6 days ago
Last Updated
6 days ago
VisibilityPublic
Lumaris Venn
Lumaris Venn
Level 3 Human Veilbreaker -
A blind Human Veilbreaker whose unique sonic perception allows him to 'see' truth through echoes and vibrations, dedicated to understanding and potentially mending the decaying Veil.
Details
RaceHuman
ClassVeilbreaker
Level3
Alignment
PronounsHe/Him
Location4387, 7023
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Leyheart0
Nodegem0
Corestone0
appearance
A slender human man with milky white eyes, yet he navigates with surprising ease. He carries a finely crafted wooden staff, which he taps rhythmically. He wears flowing robes that seem to ripple with every subtle sound.
personality
Calm and introspective, Lumaris is deeply insightful, often perceiving truths that others miss. He is patient and wise, though his unique perspective can sometimes make him seem detached from conventional reality.
backstory
Lumaris was once a traditional Luxomancer, studying the manipulation of light. A tragic accident robbed him of his sight but unexpectedly awakened a unique ability: the perception of truth through the refraction of sound. This new sense led him down the path of a Veilbreaker, studying the integrity of the magical barrier protecting Averon. He travels, using his sonic sight to uncover secrets and weaknesses in the decaying Veil, seeking knowledge that might help preserve his world.
Stats
Strength
10
Dexterity
14
Constitution
13
Intelligence
16
Wisdom
18
Charisma
12
Armor Class
13
Max HP
38
Speed
30

HP

38 / 38 HP

XP

90023,000 XP2,699
Update character level to advance to Level 4
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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