
Fantasy
Averon is a world forged from dichotomies light and shadow, structure and entropy, renewal and decay. Its very essence flows with ley-threads, channels of mana that suffuse mountains, rivers, and cities sculpted from living stone. Here, magic is not a discipline; it is the breath of life. Across ages, civilizations have flourished in harmony with the Ley — until ambition unraveled the weave. Now, Averon exists on the brink, kept whole only by a decaying magical defense: the Veil.
Author's Note: Hey, I’m the creator — you can call me Alexein.
This world is something I build in my free time, mostly for the joy of it, it's a world i have been building for about a couple of months lorewise.
If you have feedback, ideas, or just want to talk about what you experienced,
feel free to add me on Discord: Alexein9
I hope Averon helps you ease your mind, even for a little while.
Now — welcome in.
🧭 What You Need to Know
Averon is a living world — vast, ancient, and in flux. You’re stepping into a land built on leyline magic, fractured history, and shifting alliances. This is not just a setting. It’s a world that will remember you.
Magic is everywhere, but not all who wield it are wise.
The Veil is fragile — and watching.
Factions rule through banners, not thrones.
You begin in one of the Nine Sigil Cities Inn. Each is alive.
🎭 What You’ll Create
You’ll shape a character that belongs in Averon — flawed, driven, magical or not.
🕯️ How We Play Suggestions
Narrative-driven: Describe your intent — not just “I hit.”
Choices change things: Cities remember. NPCs evolve.
Failure is valid: Sometimes, survival is the story.
Magic is layered: Discover new combinations, schools, rituals.
🗺️ The World is Evolving
This is a work in progress. You’re invited to shape it.
Invent a tavern or creature
Suggest mechanics, spells, factions
Journal your story — and leave echoes for others
💬 Final Words Before You Begin
You’re not the chosen one.
But you might become someone who matters.
Pick a table.
Pick your scars.
Let Averon speak.
Played | 10 times |
Cloned | 1 times |
Created | 6 days ago |
Last Updated | 6 days ago |
Visibility | Public |

Tarek Coilfist
Level 3 Human Sigil Warden -
A one-armed smith with a haunted past, Tarek Coilfist wields a screaming, magically enhanced prosthetic arm as he crafts his masterpieces.
Details
Race | Human |
Class | Sigil Warden |
Level | 3 |
Alignment | |
Pronouns | He/Him |
Location | 3095, -2321 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Leyheart | 0 |
Nodegem | 0 |
Corestone | 0 |
appearance
A Human man with a grim expression and a powerful, magically enhanced prosthetic arm made of dark, swirling metal. The arm seems to hum with contained energy. He wears a leather apron over his simple clothes and often has a smudge of soot on his cheek.
personality
Tarek is a brooding and intense individual, often lost in thought as he works on his craft. His prosthetic arm has become a constant reminder of his limitations, and he struggles to connect with others due to his perceived shortcomings. Despite this, he has a deep sense of determination and will stop at nothing to master his craft.
backstory
Tarek Coilfist was once a skilled smith who lost his arm in a tragic accident. He was forced to rely on others for help, feeling like a burden to his loved ones. Determined to regain his independence, Tarek turned to dark magic and forged a powerful prosthetic arm made of swirling metal. The arm, imbued with raw magical energy, allows him to smith once more, but at a terrible cost: the arm screams with a haunting, mechanical wail whenever he uses it.
Stats
Strength
16
Dexterity
12
Constitution
14
Intelligence
10
Wisdom
13
Charisma
8
Armor Class
18
Max HP
25
Speed
30
HP
25 / 25 HP
XP
9006,500 XP2,699
Update character level to advance to Level 4
Equipped Items
Spellbook