
Fantasy
Averon is a world forged from dichotomies light and shadow, structure and entropy, renewal and decay. Its very essence flows with ley-threads, channels of mana that suffuse mountains, rivers, and cities sculpted from living stone. Here, magic is not a discipline; it is the breath of life. Across ages, civilizations have flourished in harmony with the Ley — until ambition unraveled the weave. Now, Averon exists on the brink, kept whole only by a decaying magical defense: the Veil.
Author's Note: Hey, I’m the creator — you can call me Alexein.
This world is something I build in my free time, mostly for the joy of it, it's a world i have been building for about a couple of months lorewise.
If you have feedback, ideas, or just want to talk about what you experienced,
feel free to add me on Discord: Alexein9
I hope Averon helps you ease your mind, even for a little while.
Now — welcome in.
🧭 What You Need to Know
Averon is a living world — vast, ancient, and in flux. You’re stepping into a land built on leyline magic, fractured history, and shifting alliances. This is not just a setting. It’s a world that will remember you.
Magic is everywhere, but not all who wield it are wise.
The Veil is fragile — and watching.
Factions rule through banners, not thrones.
You begin in one of the Nine Sigil Cities Inn. Each is alive.
🎭 What You’ll Create
You’ll shape a character that belongs in Averon — flawed, driven, magical or not.
🕯️ How We Play Suggestions
Narrative-driven: Describe your intent — not just “I hit.”
Choices change things: Cities remember. NPCs evolve.
Failure is valid: Sometimes, survival is the story.
Magic is layered: Discover new combinations, schools, rituals.
🗺️ The World is Evolving
This is a work in progress. You’re invited to shape it.
Invent a tavern or creature
Suggest mechanics, spells, factions
Journal your story — and leave echoes for others
💬 Final Words Before You Begin
You’re not the chosen one.
But you might become someone who matters.
Pick a table.
Pick your scars.
Let Averon speak.
Played | 10 times |
Cloned | 1 times |
Created | 6 days ago |
Last Updated | 6 days ago |
Visibility | Public |

Vohras Indel
Level 3 Human Sigil Theorist -
A calculating human merchant-mage whose chest is marked by a glowing, magical tattoo that tracks his myriad debts and obligations.
Details
Race | Human |
Class | Sigil Theorist |
Level | 3 |
Alignment | |
Pronouns | He/Him |
Location | -1240, -2414 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Leyheart | 0 |
Nodegem | 0 |
Corestone | 0 |
appearance
A human man with a sharp, calculating gaze and a well-groomed beard. He wears expensive, tailored robes that are slightly open at the chest, revealing intricate, glowing patterns of a magical tattoo. He carries a small, ornate abacus.
personality
Calculating and sharp-minded, Vohras is primarily driven by profit and the intricate dance of trade. He values precision and order, especially concerning his finances, which is reflected in his unique tattoo. While often aloof, he can be charming and persuasive when securing a deal, though his focus rarely strays from the bottom line.
backstory
Vohras Indel established himself as a shrewd merchant specializing in complex ley-energy contracts and sigil-backed financial obligations. His unique, personalized Sigil Theorist creation - a living map of his debts tattooed onto his chest - serves as both a constant reminder of his obligations and a strange form of transparency, forcing him to be meticulous in his dealings. He travels between major trade hubs like Velmyr, navigating the intricate world of magical finance and seeking new opportunities.
Stats
Strength
10
Dexterity
14
Constitution
13
Intelligence
16
Wisdom
12
Charisma
15
Armor Class
13
Max HP
45
Speed
30
HP
45 / 45 HP
XP
90023,000 XP2,699
Update character level to advance to Level 4
Equipped Items
Spellbook