
Averon is a world forged from dichotomies light and shadow, structure and entropy, renewal and decay. Its very essence flows with ley-threads, channels of mana that suffuse mountains, rivers, and cities sculpted from living stone. Here, magic is not a discipline; it is the breath of life. Across ages, civilizations have flourished in harmony with the Ley — until ambition unraveled the weave. Now, Averon exists on the brink, kept whole only by a decaying magical defense: the Veil.
Played | 10 times |
Cloned | 1 times |
Created | 6 days ago |
Last Updated | 6 days ago |
Visibility | Public |

Description
A living crystalline entity formed in ley compression zones, embodying pure logic and capable of complex multi-angle cognition. It serves as an archive synchronizer and leywave modulating beacon, bound to its site unless encoded for relocation.
Size | Medium |
Type | Elemental |
CR | 5 |
XP | 1800 |
Languages | Telepathic communication within 120 feet |
Armor Class | 16 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Leywave Modulation (Recharge 5-6)
The Crystalis Sentient emits a pulse of ley energy in a 20-foot radius. Allies within the radius gain advantage on spell attack rolls and saving throws against spells until the start of the Sentient's next turn.
Multi-Angle Cognition
The Crystalis Sentient can perceive all creatures and objects within 30 feet as if it had truesight, ignoring invisibility and illusions.
Refractive Beam
The Crystalis Sentient projects a focused beam of refracted light at a target within 60 feet, dealing 4d8 radiant damage and blinding the target until the end of its next turn.