
Averon is a world forged from dichotomies light and shadow, structure and entropy, renewal and decay. Its very essence flows with ley-threads, channels of mana that suffuse mountains, rivers, and cities sculpted from living stone. Here, magic is not a discipline; it is the breath of life. Across ages, civilizations have flourished in harmony with the Ley — until ambition unraveled the weave. Now, Averon exists on the brink, kept whole only by a decaying magical defense: the Veil.
Played | 10 times |
Cloned | 1 times |
Created | 6 days ago |
Last Updated | 6 days ago |
Visibility | Public |

Description
A hybrid flora-ley manifestation born from the Veil's overgrowths, Verdant Embers are protectors of ley-corrupted biomes, capable of regenerating and influencing the emotions of nearby creatures by spreading serenity or rage.
Size | Medium |
Type | Elemental |
CR | 5 |
XP | 1800 |
Languages | Sylvan, understands Common but cannot speak |
Armor Class | 15 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Ley Ember Lash
The Verdant Ember lashes out with a whip-like tendril of fiery ley energy, dealing 2d8 fire damage and 1d6 radiant damage.
Rage Bloom
The Verdant Ember releases a burst of ley energy that incites rage in enemies within 15 feet, forcing them to make a DC 15 Wisdom saving throw or attack the nearest creature on their next turn.
Regenerate
The Verdant Ember regains 10 hit points at the start of its turn if it has at least 1 hit point.
Serene Aura
Emits a calming aura in a 20-foot radius, granting allies advantage on saving throws against fear and charm effects for 1 minute.