Averon world illustration - Fantasy theme
Fantasy

Averon

A
Alexein

Averon is a world forged from dichotomies light and shadow, structure and entropy, renewal and decay. Its very essence flows with ley-threads, channels of mana that suffuse mountains, rivers, and cities sculpted from living stone. Here, magic is not a discipline; it is the breath of life. Across ages, civilizations have flourished in harmony with the Ley — until ambition unraveled the weave. Now, Averon exists on the brink, kept whole only by a decaying magical defense: the Veil.


Author's Note: Hey, I’m the creator — you can call me Alexein. This world is something I build in my free time, mostly for the joy of it, it's a world i have been building for about a couple of months lorewise. If you have feedback, ideas, or just want to talk about what you experienced, feel free to add me on Discord: Alexein9 I hope Averon helps you ease your mind, even for a little while. Now — welcome in. 🧭 What You Need to Know Averon is a living world — vast, ancient, and in flux. You’re stepping into a land built on leyline magic, fractured history, and shifting alliances. This is not just a setting. It’s a world that will remember you. Magic is everywhere, but not all who wield it are wise. The Veil is fragile — and watching. Factions rule through banners, not thrones. You begin in one of the Nine Sigil Cities Inn. Each is alive. 🎭 What You’ll Create You’ll shape a character that belongs in Averon — flawed, driven, magical or not. 🕯️ How We Play Suggestions Narrative-driven: Describe your intent — not just “I hit.” Choices change things: Cities remember. NPCs evolve. Failure is valid: Sometimes, survival is the story. Magic is layered: Discover new combinations, schools, rituals. 🗺️ The World is Evolving This is a work in progress. You’re invited to shape it. Invent a tavern or creature Suggest mechanics, spells, factions Journal your story — and leave echoes for others 💬 Final Words Before You Begin You’re not the chosen one. But you might become someone who matters. Pick a table. Pick your scars. Let Averon speak.
Played10 times
Cloned1 times
Created
6 days ago
Last Updated
6 days ago
VisibilityPublic
The Radiant Hollow
CR 20Large Celestial
The Radiant Hollow
HP Range300 - 320 (Avg: 310)
AC20
XP25000

Description

The Radiant Hollow is a legendary celestial entity linked to the Banner of the Aurora, embodying purity and mental fortitude. It wields powerful light magic to burn away corruption and protect the sanctity of its surroundings, reflecting hostile magic and purging aura anomalies with a radiant barrier.

Details
SizeLarge
TypeCelestial
CR20
XP25000
LanguagesCelestial, Common, Telepathy 120 ft.
Defenses
Armor Class20
HP Range300 - 320 (Avg: 310)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Aurora Crucible

The Radiant Hollow unleashes a burst of rainbow-white fire in a 30-foot cone. Each creature in the area must make a DC 20 Dexterity saving throw, taking 8d8 radiant damage on a failed save, or half as much on a success. Corrupted creatures take double damage and are cleansed of one negative condition.

Sanctum Field

The Radiant Hollow creates a 20-foot radius barrier for 1 minute that purges aura anomalies. Hostile magical effects and curses within the field are suppressed, and allies within the field gain advantage on saving throws against charm and fear effects.

Veil Mirror

When targeted by a hostile spell of 5th level or lower, The Radiant Hollow can use its reaction to reflect the spell back at the caster. The caster must make a DC 20 spell attack against themselves or suffer the spell's effects.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service