Nyxlune world illustration - Fantasy theme
Fantasy

Nyxlune

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Turkenbacon39_

Nyxlune is a twilight-wrapped world ruled by seven kingdoms beneath three ever-glowing moons. Silver rivers cut through glowing forests, while auroras shimmer over seas known as the Nocturn Deep. Magic here flows with the lunar cycle, and when all moons align in the rare Triscent Eclipse, ancient powers stir. From floating isles to volcanic wilds, Nyxlune is shaped by moonlight, steeped in mystery, and balanced on the edge of shadow and wonder.

Played5 times
Cloned1 times
Created
7 days ago
Last Updated
6 days ago
VisibilityPublic
Solaric Seraphim
CR 17Huge Celestial
Solaric Seraphim
HP Range230 - 270 (Avg: 250)
AC19
XP18000

Description

A radiant god-like entity, part angel and part dragon, with wings shimmering like the sun. It commands solar flares and its presence can ignite entire cities in blinding light.

Details
SizeHuge
TypeCelestial
CR17
XP18000
LanguagesCelestial, Draconic, Common
Defenses
Armor Class19
HP Range230 - 270 (Avg: 250)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Blinding Presence

Any creature that starts its turn within 30 feet of the Solaric Seraphim must succeed on a DC 18 Constitution saving throw or be blinded until the start of its next turn.

Radiant Claw

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 21 (4d6 + 7) radiant damage.

Solar Flare

The Solaric Seraphim unleashes a burst of searing solar energy in a 60-foot cone. Each creature in the area must make a DC 18 Dexterity saving throw, taking 54 (12d8) fire damage on a failed save, or half as much on a successful one.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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