Stone Age
Earth 10000 BCE. Enjoy a stone age adventure. The 10th millennium BC spanned the years 10,000 BC to 9001 BC. It marks the beginning of the transition from the Palaeolithic to the Neolithic via the interim Mesolithic (Northern Europe and Western Europe) and Epipaleolithic (Levant and Near East) periods, which together form the first part of the Holocene epoch that is generally believed to have begun c. 9700 BC and is the current geological epoch.
Author's Note: My first map! I'll be adding verious locations based on Mesolithic and Neolithic settlements.
Please report any issues or suggestions my page on the Friends and Fables discord.
Credit to GiganGran for classes and characters from their Primative World.
Played | 10 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 3 days ago |
Visibility | Public |

HP Range27 - 108 (Avg: 68)
AC12
XP1800
Details
Size | Large |
Type | Celestial |
CR | 5 |
XP | 1800 |
Languages | Celestial, Elvish, Sylvan, telepathy 60 ft. |
Defenses
Armor Class | 12 |
HP Range | 27 - 108 (Avg: 68) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | |
Condition Immunities | , , |
Actions
Healing Touch
The unicorn touches another creature with its horn. The target magically regains 11 (2d8 + 2) hit points. In addition, the touch removes all diseases and neutralizes all poisons afflicting the target.
Hooves
Melee Weapon Attack: +7 to hit, reach 5 ft ., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Horn
Melee Weapon Attack: +7 to hit, reach 5 ft ., one target. Hit: 8 (1d8 + 4) piercing damage.
Multiattack
The unicorn makes two attacks: one with its hooves and one with its horn.
Teleport
The unicorn magically teleports itself and up to three willing creatures it can see within 5 ft. of it, along with any equipment they are wearing or carrying, to a location the unicorn is familiar with, up to 1 mile away.