The fall of Londom world illustration - Victorian Era theme
Victorian Era

The fall of Londom

G
Guzzinm

Thornvale apodrece sob névoa, engrenagens e desespero. Ninguém é herói aqui—só sobreviventes movidos por ganância, rancor ou medo. A nobreza vive em luxo apodrecido, cercada por pactos antigos, horrores disfarçados e loucura hereditária. Vampiros, demônios e ghouls andam entre os vivos. Caçar monstros virou negócio. O bem está morto. Só resta poder, corrupção e uma cidade faminta por almas.


Author's Note: Guzzinm
Played2 times
Cloned1 times
Created
28 days ago
Last Updated
28 days ago
VisibilityPublic
Weird
IllusionLevel 9
Weird

Description

Drawing on the deepest fears of a group of creatures, you create illusory creatures in their minds, visible only to them. Each creature in a 30-foot-radius sphere centered on a point of your choice within range must make a wisdom saving throw. On a failed save, a creature becomes frightened for the duration. The illusion calls on the creature's deepest fears, manifesting its worst nightmares as an implacable threat. At the start of each of the frightened creature's turns, it must succeed on a wisdom saving throw or take 4d10 psychic damage. On a successful save, the spell ends for that creature.

Spell Details
Level9
Range120
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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