
Fantasy
Elarion is a vast, ancient world woven from threads of primal magic. Shaped by celestial forces and fractured by long-forgotten wars, it is a land of floating continents, cursed forests, deep-sea empires, and starlit deserts. The laws of nature bend to the wills of gods, spirits, and the daring sorcerers who seek forbidden knowledge.
Played | 4 times |
Cloned | 0 times |
Created | 24 days ago |
Last Updated | 24 days ago |
Visibility | Public |
Iron Horn of Valhalla
Legendary•Gear (Wondrous Items)

Weight3.00 lb.
Description
You can use an action to blow this horn. In response, 5d4 + 5 warrior spirits from the Valhalla appear within 60 feet of you. They use the statistics of a berserker. They return to Valhalla after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed. If you blow the horn without having proficiency with all martial weapons, the summoned berserkers attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Legendary |
Weight | 3.00 lb. |
Cost | 0 Gold Pieces |