The Giggling Gloom world illustration - Fantasy theme
Fantasy

The Giggling Gloom

S
StardustCove

Whimsical, mysterious, and slightly spooky—think Ghibli meets The Legend of Zelda: Majora’s Mask. In the quiet town of Merribog, the villagers have stopped laughing. Literally. Anyone who tries to laugh finds themselves struck with hiccups, then silence, then eerie giggles that aren’t their own. They beg the adventurers to investigate the source. Ideal setup: The local bard begs the players for help after she loses her voice mid-performance, and a disembodied laugh echoes from the rafters.


Author's Note: Based on ChatGPT, for a quick game for two people.
Played6 times
Cloned1 times
Created
20 days ago
Last Updated
20 days ago
VisibilityPublic
Hezrou
CR 8Large Fiend
Hezrou
HP Range78 - 195 (Avg: 137)
AC16
XP3900
Details
SizeLarge
TypeFiend
CR8
XP3900
LanguagesAbyssal, telepathy 120 ft.
Defenses
Armor Class16
HP Range78 - 195 (Avg: 137)
Damage VulnerabilitiesNone
Damage Resistances, , ,
Damage Immunities
Condition Immunities
Actions

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Claws

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Multiattack

The hezrou makes three attacks: one with its bite and two with its claws.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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