
Fantasy
Whimsical, mysterious, and slightly spooky—think Ghibli meets The Legend of Zelda: Majora’s Mask. In the quiet town of Merribog, the villagers have stopped laughing. Literally. Anyone who tries to laugh finds themselves struck with hiccups, then silence, then eerie giggles that aren’t their own. They beg the adventurers to investigate the source. Ideal setup: The local bard begs the players for help after she loses her voice mid-performance, and a disembodied laugh echoes from the rafters.
Author's Note: Based on ChatGPT, for a quick game for two people.
Played | 6 times |
Cloned | 1 times |
Created | 21 days ago |
Last Updated | 21 days ago |
Visibility | Public |
Clairvoyance
Divination•Level 3

Description
You create an invisible sensor within range in a location familiar to you (a place you have visited or seen before) or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees). The sensor remains in place for the duration, and it can't be attacked or otherwise interacted with. When you cast the spell, you choose seeing or hearing. You can use the chosen sense through the sensor as if you were in its space. As your action, you can switch between seeing and hearing. A creature that can see the sensor (such as a creature benefiting from see invisibility or truesight) sees a luminous, intangible orb about the size of your fist.
Spell Details
Level | 3 |
Range | 1 |