zombieland world illustration - Post-Apocalyptic theme
Post-Apocalyptic

zombieland

L
Lowki559

Seattle is done doing another state soon. Beta 1


Author's Note: zombies
Played8 times
Cloned0 times
Created
19 days ago
Last Updated
1 days ago
VisibilityPublic
Infected White-Tailed Deer
CR 2Medium Beast
Infected White-Tailed Deer
HP Range40 - 50 (Avg: 45)
AC12
XP450

Description

These once-timid creatures have become aggressive pack hunters, driven mad by a mysterious infection. Their appearance is a grotesque reflection of their former selves, with matted fur and blood-caked antlers, making them a terrifying sight in the wild.

Details
SizeMedium
TypeBeast
CR2
XP450
LanguagesScreams constantly in deer speech
Defenses
Armor Class12
HP Range40 - 50 (Avg: 45)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Antler Strike

The Infected White-Tailed Deer can make a melee attack with its antlers, dealing 2d8+4 piercing damage. On a hit, the target must succeed on a DC 14 Strength saving throw or be knocked prone.

Charge

If the Infected White-Tailed Deer moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 1d8 damage and must succeed on a DC 14 Strength saving throw or be knocked prone.

Scent Tracking

The Infected White-Tailed Deer can track creatures by scent. They can detect blood or sweat from up to 100 feet away, allowing them to hone in on injured prey.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service