
Once a thriving crossroads of trade and cultivation, the Severed Valley has been cut off from the outside world for decades by a deadly miasma storm and supernatural disasters caused by the failed ascension of someone who aimed to reach the heavens. Within its borders, survivors fight for hope, power, and escape. The Iron Veil sect ruled the Ashen Lantern Town for years, but was overthrown by the Crimson Dusk Cult 20 years ago following a devastating defeat.
Played | 9 times |
Cloned | 4 times |
Created | 18 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | Residential District |
Home to Ashen Lantern Town’s weary common folk, the Old Lantern District is a labyrinth of despair. After two decades under Crimson Dusk Cult rule, any resistance has long since faded. Indoctrinated residents live in grim resignation, conditioned by ruthless discipline, enforced devotion, and fleeting rewards. Families quietly inform on neighbors, mistrust is the norm, and hope is a forgotten luxury in this district defined by survival and submission beneath the cult’s absolute authority.
Dreary streets lined by sagging wooden houses and paper lanterns faded nearly colorless. Residents shuffle silently, avoiding eye contact, watched by patrols marked with crimson insignia. Occasional cult propaganda posters decorate walls, worn by weather but still promising rewards for obedience and punishment for defiance. The air carries the scent of incense, poverty, and quiet despair; not a hint of rebellion remains, only wary resignation in a district broken by decades of indoctrination.