
Once a thriving crossroads of trade and cultivation, the Severed Valley has been cut off from the outside world for decades by a deadly miasma storm and supernatural disasters caused by the failed ascension of someone who aimed to reach the heavens. Within its borders, survivors fight for hope, power, and escape. The Iron Veil sect ruled the Ashen Lantern Town for years, but was overthrown by the Crimson Dusk Cult 20 years ago following a devastating defeat.
Played | 9 times |
Cloned | 6 times |
Created | 19 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (1360, -1058) |
Once a plaza for the Iron Veil Sect’s lantern festivals, now twisted into a place of public humiliation. Here, the Crimson Dusk Cult binds dissenters and suspected sect sympathizers to stone pillars, forcing confessions and mockery before the crowd.Attendance is mandatory; the spectacle is both punishment and indoctrination. No one forgets who holds power—or who once did.
An open square ringed with weathered pillars, their surfaces still etched with faded lantern motifs and festival prayers from the old sect days. Crimson banners drape each post, now stained by sun, rain, and blood. A raised stone platform stands at the center, where cult enforcers deliver accusations and lead the jeering crowd. Fragments of shattered lanterns litter the ground, a mocking echo of once joyful celebrations.