
Once a thriving crossroads of trade and cultivation, the Severed Valley has been cut off from the outside world for decades by a deadly miasma storm and supernatural disasters caused by the failed ascension of someone who aimed to reach the heavens. Within its borders, survivors fight for hope, power, and escape. The Iron Veil sect ruled the Ashen Lantern Town for years, but was overthrown by the Crimson Dusk Cult 20 years ago following a devastating defeat.
Played | 9 times |
Cloned | 4 times |
Created | 19 days ago |
Last Updated | 9 days ago |
Visibility | Public |

Coordinates | (926, -852) |
A cramped, fragrant apothecary wedged between crowded homes. The elderly healer dispenses teas, salves, and approved talismans, her shelves lined with dried roots and spirit-suppressing herbs. All remedies must bear the cult’s crimson seal, and any who ask for forbidden cures risk interrogation. Yet some townsfolk whisper the old woman remembers ancient Iron Veil formulas, her true knowledge concealed behind humble obedience.
Walls lined with lacquered wooden drawers, each etched with faded sigils. Bundles of herbs, dried flowers, and talismans hang from the rafters. A central table is crowded with teacups and incense burners. The scent of mugwort and ginseng mixes with a faint undercurrent of ritual smoke. Cult approval plaques are nailed above the door, and a hidden alcove holds worn scrolls no one dares display openly.