Fantasy
Black Brine’s a rotting tooth on an island of darkness, slick with salt, sin, and secrets best left buried. The mist never lifts, the gods never sleep, and no one dies clean. Power belongs to cutthroats and cults, and coin buys less than a well-placed knife. Taverns drip with blood and confession. Deals are struck in whispers, broken in screams. Out here, loyalty’s just leverage, and survival’s a sacred art. Welcome to Black Brine—hope you brought something sharp.
Author's Note: Black Brine is a dark, character-driven D&D setting set on the cursed island of Sedna shrouded in mist and ruled by superstition, secrets, and ancient gods. Blending nautical horror, occult mystery, and intrigue, it’s a brutal sandbox where power has a price and loyalty is ever-shifting. Players take on the roles of rogues, mystics, and mercenaries fighting to survive in a world drowning under its own forgotten sins.
Played | 5 times |
Cloned | 0 times |
Created | 16 days ago |
Last Updated | 4 days ago |
Visibility | Public |

HP Range15 - 70 (Avg: 43)
AC14
XP450
Details
Size | Huge |
Type | Beast |
CR | 2 |
XP | 450 |
Languages | Giant Elk, understands Common, Elvish, and Sylvan but can't speak |
Defenses
Armor Class | 14 |
HP Range | 15 - 70 (Avg: 43) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Hooves
Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.
Ram
Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.