Black Brine world illustration - Fantasy theme
Fantasy

Black Brine

P
ProdigiousMaps

Black Brine’s a rotting tooth on an island of darkness, slick with salt, sin, and secrets best left buried. The mist never lifts, the gods never sleep, and no one dies clean. Power belongs to cutthroats and cults, and coin buys less than a well-placed knife. Taverns drip with blood and confession. Deals are struck in whispers, broken in screams. Out here, loyalty’s just leverage, and survival’s a sacred art. Welcome to Black Brine—hope you brought something sharp.


Author's Note: Black Brine is a dark, character-driven D&D setting set on the cursed island of Sedna shrouded in mist and ruled by superstition, secrets, and ancient gods. Blending nautical horror, occult mystery, and intrigue, it’s a brutal sandbox where power has a price and loyalty is ever-shifting. Players take on the roles of rogues, mystics, and mercenaries fighting to survive in a world drowning under its own forgotten sins.
Played5 times
Cloned0 times
Created
16 days ago
Last Updated
4 days ago
VisibilityPublic
Salt Crown Shores
Salt Crown Shores
Point of Interest
Details
Coordinates(-9932, 9925)
Description

Salt Crown Shores is where the city exhales—just enough space between coin and claw for schemes to breathe. Merchants linger longer here, scribes stroll with purpose, and sea-slick boats bob in quiet coves like eavesdropping drunks. The jungle presses close, as if listening. The Charter House is the gatekeeper of trade and tether. Captains climb its marble steps to beg, bluff, or barter for licenses they can’t afford. Inside, the air hums with ink, law, and sweat. Outside, it stinks of compromise. Sinker’s Curiosities draws the desperate and the damned. Someone’s always leaving with a jar of whispers, a dagger that cries, or a map to nowhere. Sinker never haggles—just smiles like he knows how your story ends. Here, Black Brine balances its ledgers not just in gold, but in secrets. Salt Crown Shores is where futures are mortgaged, favors sold, and fate bartered away on salt-wet paper.

Appearance

Salt Crown Shores rises slow and crooked from the water’s edge, like the city’s forgotten conscience. The wooden piers moan underfoot, patched too many times with too many hands. Seabirds scream overhead. Couriers dart between leaning shacks and faded shops, parchment clutched in sweat-slick fingers. A clerk in silk sidesteps blood from a gutted barracuda, eyes fixed on the Charter House’s domed promise. Jungle green presses in from the west, thick with steam and secrets, and somewhere beneath the river’s gleam, something ancient watches. Salt Crown Shores is where ships are named, deals are struck, and lives vanish quieter than a sucked breath.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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