
Dark Fantasy
A world of oppresive and lovecraftian horros, where lives are expendable and surviving might not be the kindest of fates. Go forth hero and delve into ancestor's ancient tombs, rest in the decrepit hamlet and reach the depths of the Darkest Dungeon.
Played | 0 times |
Cloned | 1 times |
Created | 28 days ago |
Last Updated | 28 days ago |
Visibility | Public |

HP Range5 - 30 (Avg: 18)
AC12
XP100
Details
Size | Small |
Type | Elemental |
CR | 0.5 |
XP | 100 |
Languages | Auran, Terran |
Defenses
Armor Class | 12 |
HP Range | 5 - 30 (Avg: 18) |
Damage Vulnerabilities | |
Damage Resistances | None |
Damage Immunities | |
Condition Immunities |
Actions
Blinding Breath
The mephit exhales a 15-foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Claws
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.