The Wizarding World  world illustration - Low Fantasy theme
Low Fantasy

The Wizarding World

B
BardCollegeFreshman

Following the Second Wizarding War and the Battle at Hogwarts, return to the magical world that enchanted a generation. Not all of Voldemort's Supporters have been caught. A new movement of Pure Blood Supremacy is attempting to pick up where the Dark Lord left off. Will you join them, or stand and fight for the good of all Magical Kind? Headmistress McGonagall awaits your return owl.


Author's Note: I hope you enjoy the map of the Wizarding World. I did my best to make it the most accurate representation that I could with my limited resources. Please let me know your feedback and if you have any suggestions or recommendations for the world.
Played44 times
Cloned7 times
Created
27 days ago
Last Updated
11 days ago
VisibilityPublic
House-Elf

Description

House-Elves are a small, subservient magical race, bound to magical families through slavery. They get +2 Dexterity, +1 Wisdom. Small size, 25ft speed. Innate Magic: Know two cantrips (Wisdom-based). House Bond: Advantage on saves vs. being forced to act against their master's orders, but disadvantage if ordered to. Servile Nature: Proficient in Stealth and Performance (if serving), or Investigation (if free). They understand Common but rarely speak aloud.

Description

House-Elves are a small, subservient magical race, bound to magical families through slavery. They get +2 Dexterity, +1 Wisdom. Small size, 25ft speed. Innate Magic: Know two cantrips (Wisdom-based). House Bond: Advantage on saves vs. being forced to act against their master's orders, but disadvantage if ordered to. Servile Nature: Proficient in Stealth and Performance (if serving), or Investigation (if free). They understand Common but rarely speak aloud.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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