
Isekai
In a world where the concept of numbers is mysterious and rarely understood, mathematics, physics, and science are virtually unknown. Magic reigns as the dominant force shaping society, nature, and reality itself. "One, many, and none" are as far as most commoners understand quantity. Knowledge of precise measurement, weights, or formulas is considered an esoteric form of magic, often feared or revered.
Played | 3 times |
Cloned | 0 times |
Created | 25 days ago |
Last Updated | 25 days ago |
Visibility | Public |
Wand of Paralysis
Rare•Gear (Wand)

Weight1.00 lb.
Description
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cause a thin blue ray to streak from the tip toward a creature you can see within 60 feet of you. The target must succeed on a DC 15 Constitution saving throw or be paralyzed for 1 minute. At the end of each of the target's turns, it can repeat the saving throw, ending the effect on itself on a success. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Details
Type | Gear |
Category | Wand |
Rarity | Rare |
Weight | 1.00 lb. |
Cost | 0 Gold Cent |