Fantasy
Enter an underworld saga where ambition and intrigue weave through Ereshkigal's domain. Choose Duchess Oka, wielding desire and fear for power, or follow Princess Reina, the rival plotting to eclipse Oka and challenge her mother's reign. Align with allies from either side, navigating perilous politics and shaping the obsidian court where every decision impacts the realm.
Author's Note: This work presents custom image prompts and characters within an original world inspired by mythology, D&D, and Tolkien. It includes familiar classes, spells, and races from these sources, seamlessly integrated into a fresh narrative.
Played | 183 times |
Cloned | 42 times |
Created | 24 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Mirella
Level 3 Aquanian Witch -
Mirella is a cunning Aquanian witch serving as head maid in Ereshkigal's court, blending her aquatic heritage with dark magic to navigate the intrigues of the Underworld.
Details
Race | Aquanian |
Class | Witch |
Level | 3 |
Alignment | |
Pronouns | She/Her |
Location | 1057, -574 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A female Aquanian witch with shimmering blue-green scales, long flowing seaweed-like hair, and piercing sea-glass eyes. She wears dark, elegant robes embroidered with arcane symbols and carries a staff adorned with pearls and coral.
personality
Mirella is cunning, observant, and composed, with a quiet confidence that commands respect. She speaks with measured words and rarely reveals her true intentions, preferring to influence others through subtle manipulation and her mastery of witchcraft.
backstory
Mirella, a head maid in Ereshkigal's court, is an unexpected presence in the Underworld due to her race as an Aquanian. Born in the hidden underwater caverns, Mirella was drawn to the dark intrigues of Kur by her fascination with forbidden magic. She mastered the ancient witchcraft arts, blending her aquatic heritage with potent hexes and curses. Her role as head maid allows her to navigate the court's secrets, manipulating events from the shadows while maintaining an appearance of servitude. Mirella's unique background and magical prowess make her a valuable and unpredictable player in the power struggles beneath the surface.
Stats
Strength
15
Dexterity
14
Constitution
13
Intelligence
12
Wisdom
10
Charisma
8
Armor Class
12
Max HP
16
Speed
30
HP
16 / 16 HP
XP
900900 XP2,699
Level 3
Equipped Items
Spellbook