
Fantasy
Centuries ago, the continent of Nirellia shattered in a mysterious event known only as “The Sundering.” Now, only floating islands and scattered archipelagos remain, suspended by ancient magicks and surrounded by deadly storms and seas. Skyships, beasts of burden, and divine wind-riders connect the islands. Each island is different — some lush and vibrant, others cursed and broken, all surviving in the shadow of a past no one fully remembers.
Played | 1 times |
Cloned | 0 times |
Created | 19 days ago |
Last Updated | 19 days ago |
Visibility | Public |
Blight
Necromancy•Level 4

Description
Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. The target must make a constitution saving throw. The target takes 8d8 necrotic damage on a failed save, or half as much damage on a successful one. The spell has no effect on undead or constructs. If you target a plant creature or a magical plant, it makes the saving throw with disadvantage, and the spell deals maximum damage to it. If you target a nonmagical plant that isn't a creature, such as a tree or shrub, it doesn't make a saving throw; it simply withers and dies.
Spell Details
Level | 4 |
Range | 30 |