Echron world illustration - Fantasy theme
Fantasy

Echron

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A beautiful world where nations rule the land and aarakaras and dragons rule the sky

Played3 times
Cloned2 times
Created
18 days ago
Last Updated
1 days ago
VisibilityPublic
Find the Path (6th Level)
Level 6
Find the Path (6th Level)

Description

Spell Name: Find the Path (6th Level) Casting Time: 1 Minute Concentration Spell Range/Area: Self Components: V, S, M* (a set of divination tools—such as cards or runes—worth 100+ GP) Duration: 1 Day School: Divination Attack/Save: None Damage/Effect: Detection Tags: DETECTION Description: You sense the most direct physical route to a named location. The spell fails if the place is on another plane, moving, or too vague (e.g., “a green dragon’s lair”). While on the same plane, you always know how far and in what direction the location lies, and you instinctively recognize the most direct path at any crossroads. Available to: Bard, Cleric, Druid

Spell Details
Level6
RangeN/A
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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