Fantasy
A beautiful world where nations rule the land and aarakaras and dragons rule the sky
Played | 3 times |
Cloned | 2 times |
Created | 18 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
Spell Name: Healing Spirit (2nd Level) Casting Time: 1 Bonus Action Concentration Spell Range/Area: 60 ft. (5 ft. Square) Components: V, S Duration: 1 Minute School: Conjuration Attack/Save: None Damage/Effect: Healing (...) Tags: HEALING, SUMMONING Description: You summon a transparent beast or fey spirit in a 5-ft. cube you can see. When a creature enters the space or starts its turn there, you can heal it for 1d6 HP (no action). The spirit heals 1 + your spellcasting mod times (min 2). It cannot heal constructs or undead. After its uses are spent, it vanishes. As a bonus action, you may move the spirit 30 ft. to a visible space. At Higher Levels: Healing increases by 1d6 per slot above 2nd. Available to: Druid, Ranger
Spell Details
Level | 2 |
Range | 60 |