A beautiful world where nations rule the land and aarakaras and dragons rule the sky
Played | 3 times |
Cloned | 2 times |
Created | 18 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
Spell Name: Temple of the Gods (7th Level) Casting Time: 1 Hour Range/Area: 120 ft. Components: V, S, M* (a holy symbol worth at least 5 gp) Duration: 24 Hours School: Conjuration Attack/Save: CHA Save Damage/Effect: Creation Tags: CREATION, WARDING Description: You conjure a divine temple (up to 120 ft. cube). You choose its appearance, light, scent, temperature, and which creatures may enter. It wards against chosen types (celestials, elementals, fey, fiends, undead); they must save or be barred for 24 hrs. Inside, they roll a d4 penalty on attacks, checks, and saves. Sensors can’t appear inside. Allies regain extra HP from healing (Wisdom mod min 1). It blocks ethereal travel, ignores antimagic field, and is destroyed by disintegrate. Casting daily for a year makes it permanent. Available to: Cleric
Level | 7 |
Range | 120 |