
Fantasy
The Fallen Domain was once a breathtaking realm, a tapestry of lush forests, majestic mountains, and shimmering lakes. Its people lived in harmony, however this idyllic existence was shattered by the ravages of war, which swept through the domain like a relentless storm, leaving in its wake a trail of destruction, madness, and unimaginable suffering. The once vibrant cities now lie in ruins, their grand structures crumbling under the weight of neglect and scars of battle.
Played | 2 times |
Cloned | 0 times |
Created | 18 days ago |
Last Updated | 11 days ago |
Visibility | Public |

HP Range110 - 110 (Avg: 110)
AC16
XP1800
Description
A towering mass of blood-red sand held together by ancient magic, the Crimson Sand Golem drags the memories of a thousand fallen warriors. Its every step leaves behind a trail of crimson dust that seems to pulse with life.
Details
Size | Large |
Type | Elemental |
CR | 5 |
XP | 1800 |
Languages | Common, but cannot speak. |
Defenses
Armor Class | 16 |
HP Range | 110 - 110 (Avg: 110) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Multiattack
Makes two slam attacks
Sandstorm Burst
The golem whirls into a raging sandstorm. All creatures in a 20 ft. radius must make a DC 14 Constitution saving throw. Fail: 3d6 slashing damage + blinded until the end of their next turn. Success: Half damage, no blindness.
Slam
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 4) bludgeoning damage.