
Fantasy
there is a gigantic continent with many countries all divided by elemental affinity such as water, fire, earth, air, abyss, mana, and many more unkown and race like arakoora, humans, elves, dragonborn, etc. and you starst on a city ruled by air humans sieged by fire tievlins
Played | 0 times |
Cloned | 0 times |
Created | 13 days ago |
Last Updated | 13 days ago |
Visibility | Public |
Wand of Fireballs
Rare•Gear (Wand)

Weight1.00 lb.
Description
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the fireball spell (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Details
Type | Gear |
Category | Wand |
Rarity | Rare |
Weight | 1.00 lb. |
Cost | 0 totlim, aron, silve, tinkon, |