
Hindu Mythology
A land where empires rise beneath the blazing sun and ancient gods walk unseen among mortals. From the chariot-lords of the northern Hindayan Empire to the Tamilan dynasties of the south, every kingdom is a jewel on the endless garland of Rajamala. Beyond humans roam tiger warriors, elephant sages, and serpent sorcerers who remember the world’s first dawn. Here, holy wars are waged in the name of god-kings, jungle spirits guard forgotten temples.
Played | 1 times |
Cloned | 0 times |
Created | 7 days ago |
Last Updated | 2 days ago |
Visibility | Public |

HP Range95 - 125 (Avg: 110)
AC16
XP1800
Description
A fearsome beast possessed by elemental forces, the Hill Demon roams rugged terrains, immune to fear and driven by primal rage.
Details
Size | Large |
Type | Elemental |
CR | 5 |
XP | 1800 |
Languages | Terran |
Defenses
Armor Class | 16 |
HP Range | 95 - 125 (Avg: 110) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Claw
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
Elemental Roar (Recharge 5-6)
The Hill Demon emits a terrifying roar infused with elemental energy. Each creature of its choice within 30 feet must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. The Hill Demon is immune to this effect.
Horn
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage and the target must succeed on a DC 15 Strength saving throw or be knocked prone.
Multiattack
The Hill Demon makes two attacks: one with its claws and one with its horn.